There were a number of surges from EH, and although we weren't as active as DF / VR / Cor, we still had multiple fights per week and were regularly competitive within the top echelon of clans. Eternal Honour | It's hard to rank my own clan because there is inherent bias.The Jcup in that period also solidifies this. Definitely peaked later but there were periods of insane dominance, especially late in the CWA / early PVP era where they were winning fullout fights against other top clans with 60-70 out of 100 still on the field. Appeared organized, well managed, and stayed out of trouble. Had some of the more legendary callers to ever lead. Somehow always had the best tanks - almost to the point where it didn't make much sense. The Titans | Man for man, almost impossible to beat.For instance, were elite at spying, new spamming tactics, had good snipe units, but slumped at the start of BH, Clan War era, and the return of the wildy. Are tough to analyze because they had some revolutionary tactics, while at the same time, often seemed extraordinary slow to adapt. Never really appeared to have balanced and stable leadership, but when they were on, were hard - very hard - to beat. Had spells of dominance and spells of utter despair. Corruption | Would ebb and flow like no other clan.PK'ed more than anyone and could pull big numbers. Always found a way to recruit more and more, figured out ways to win fights that you wouldn't expect them to. They would even admit that they never had great organization or leadership, never were strong man for man, never really fought fair, and despite all that. Violent Resolution | It feels weird putting VR here - I think part of it is influenced by the fact they've stuck it out this long.Most got stuck in their ways, RSD were never afraid to evolve. Not many clans that were this old had the ability to do that. Always at the cutting edge of new tactics, new gear, new metas, etc. They were routinely one of the toughest clans to fight (due to their aforementioned prepping tactics) but you still can't deny their affinity to lay a beat down when they fought you. Runescape Dinasty | Not everyone agrees with the way they approached prepping, but it's hard to deny their foundational relevance, as well as their organization and strength later in RS2.Maybe not always #1, but very, very rarely outside the top 3. I would say that they were the most competitive clan throughout the entire 2005-2010 era. There was always that "world police" or DFPD vibe from them, that they felt like they had to manage the clan world in some way or another, and often they could with superior numbers and organization. Seemed to consistetly find a way to get it done throughout the different eras. Interesting members, always at the cutting edge of tactics, always actively PKing, and an fighting 'the right way' (with honour). Divine Forces | I always thought DF were a cool clan to be in.At times, they almost seemed to fade to obscurity and into the history books, only to surge again and again. To me that made DI always seem like a sleeping giant. of course, because their own forums were so popular. A sort of mysticism - I was active on zybez & they were hardly on there. To me, there was always an aura that surrounded DI. I heard about DI so early into my rs career. Damage Inc | Since this is a f2p only list, they go here for me.But as a little teen watching fights for the first time, seeing what they were capable of in that era (pre-voice coms) was unbelievable. For some, they ruined what made clan fights great: full out, pull as many as you can, single death wars now became "dragging" and "returning". Of course, this is tough because DS were only really relevant for a year, maybe two at most. Picture topping this, and not losing against anyone for a year. Tens of thousands of little scapers involved in the clan scene.
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